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Experience table

What every level asks for to reach the next, character and job, read out of the client's own tables. Levels run to 150; job levels stop at 140.

LevelExperienceJob experience
1268,976,602,7667,706,561,441
1279,263,854,0547,953,171,407
1289,560,297,3848,207,672,892
12912,332,783,62611,858,445,794
13086,728,362,83815,734,463,505
13199,232,016,50349,616,008,251
132223,434,416,795111,717,208,398
133538,030,075,643269,015,037,821
1341,427,778,097,877713,889,048,938
1353,519,948,937,2981,759,974,468,649
13621,795,523,819,75210,897,761,909,876
13749,475,839,070,83724,737,919,535,419
138112,329,945,026,42856,164,972,513,214
139255,015,336,983,235127,507,668,491,617
140578,982,029,973,906289,491,014,986,953
141988,885,688,167,604
1421,020,530,030,188,968
1431,053,186,991,155,015
1441,086,888,974,871,975
1451,121,669,422,067,878
1461,157,562,843,574,051
1471,194,604,854,568,420
1481,232,832,209,914,610
1491,272,282,840,631,877
1501,312,995,891,532,097

Levels 126 to 150 of 150. A row is what that level asks for to reach the next one, so a climb from 100 to 110 adds the rows for 100 through 109. Every level of the table together comes to 12,465,218,383,878,490.

Character experience is leveldata.txt and job experience is tradeconflict_joblevel.txt, both the client's own. phBot keeps a copy of each, and it agrees with the client on all 150 character levels and all 140 job levels, which is why these are printed rather than hedged. A job figure is blank above 140 because there are no job levels there, which is not the same as one costing nothing. See the rest of the wiki.