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Experience table

What every level asks for to reach the next, character and job, read out of the client's own tables. Levels run to 150; job levels stop at 140.

LevelExperienceJob experience
1013,934,086,695720,528,699
1024,491,361,634822,593,706
1035,090,345,223932,297,660
1045,733,477,3501,050,087,427
1055,995,100,8931,176,432,671
1066,923,822,5201,311,826,927
1077,688,929,4561,456,788,453
1088,214,046,4591,611,861,550
1098,735,214,2281,777,617,873
1105,488,677,9401,954,657,386
1115,604,436,7182,199,543,453
1125,925,595,3792,521,100,825
1136,737,026,0892,866,331,726
1147,607,304,7393,236,600,042
1158,539,797,1693,633,337,802
1169,703,056,6244,128,257,583
11711,122,253,8784,732,068,532
11812,644,870,4295,379,880,203
11914,276,815,5346,074,206,745
1208,012,146,1816,817,687,356
1218,060,360,8666,919,952,667
1228,181,266,2797,023,751,957
1238,303,985,2737,129,108,236
1248,428,545,0527,236,044,860
1258,698,258,4947,467,598,295

Levels 101 to 125 of 150. A row is what that level asks for to reach the next one, so a climb from 100 to 110 adds the rows for 100 through 109. Every level of the table together comes to 12,465,218,383,878,490.

Character experience is leveldata.txt and job experience is tradeconflict_joblevel.txt, both the client's own. phBot keeps a copy of each, and it agrees with the client on all 150 character levels and all 140 job levels, which is why these are printed rather than hedged. A job figure is blank above 140 because there are no job levels there, which is not the same as one costing nothing. See the rest of the wiki.