Experience table
What every level asks for to reach the next, character and job, read out of the client's own tables. Levels run to 150; job levels stop at 140.
| Level | Experience | Job experience |
|---|---|---|
| 1 | 321 | 59 |
| 2 | 1,283 | 235 |
| 3 | 2,887 | 529 |
| 4 | 5,132 | 940 |
| 5 | 8,019 | 1,469 |
| 6 | 15,397 | 2,820 |
| 7 | 24,700 | 4,524 |
| 8 | 35,927 | 6,580 |
| 9 | 49,079 | 8,989 |
| 10 | 64,155 | 11,750 |
| 11 | 87,022 | 15,938 |
| 12 | 109,250 | 20,009 |
| 13 | 134,787 | 24,686 |
| 14 | 163,844 | 30,008 |
| 15 | 196,635 | 36,014 |
| 16 | 233,375 | 42,743 |
| 17 | 274,282 | 50,235 |
| 18 | 319,579 | 58,531 |
| 19 | 372,513 | 68,226 |
| 20 | 431,949 | 79,111 |
| 21 | 685,846 | 94,210 |
| 22 | 814,618 | 111,898 |
| 23 | 964,570 | 132,496 |
| 24 | 1,138,888 | 156,441 |
| 25 | 1,345,044 | 184,759 |
Levels 1 to 25 of 150. A row is what that level asks for to reach the next one, so a climb from 100 to 110 adds the rows for 100 through 109. Every level of the table together comes to 12,465,218,383,878,490.
Character experience is leveldata.txt and job experience is tradeconflict_joblevel.txt, both the client's own. phBot keeps a copy of each, and it agrees with the client on all 150 character levels and all 140 job levels, which is why these are printed rather than hedged. A job figure is blank above 140 because there are no job levels there, which is not the same as one costing nothing. See the rest of the wiki.
