Strike Smash
Swing your sword to inflict great damage to the enemy.
- Used weapon
- Sword, Blade
- Cast time
- 1.0s
- Cooldown
- 3s
Every level of it
| Level | Mastery | MP | SP | Attack power |
|---|---|---|---|---|
| 1 | 5 | 19 | 2 | 16~20 (143%) |
| 2 | 7 | 23 | 5 | 20~24 (143%) |
| 3 | 9 | 27 | 7 | 23~28 (143%) |
| 4 | 11 | 31 | 12 | 27~33 (143%) |
| 5 | 13 | 36 | 18 | 31~38 (143%) |
| 6 | 15 | 42 | 24 | 36~44 (143%) |
| 7 | 17 | 47 | 35 | 41~50 (143%) |
| 8 | 19 | 53 | 47 | 46~56 (143%) |
| 9 | 21 | 60 | 62 | 51~63 (143%) |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
A hard sword strike. Rather than using the force, this skill utilizes physical might and is dependent on grip. It is the most basic skill through which the other force-enhanced sword skills build upon
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_CH_SWORD_SMASH_A is the game’s own.
