Might Guard of Ice
Exercises the Frost Protecting Force to increase the physical resistence.
- Learn this first
- Power Guard of Ice 9
- Cast time
- 1s
- Cooldown
- 2s
- Lasts
- 779.0s
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 68 | 1178 | 1,545 |
| 2 | 70 | 1258 | 1,670 |
| 3 | 72 | 1343 | 1,834 |
| 4 | 74 | 1432 | 1,999 |
| 5 | 76 | 1527 | 2,164 |
| 6 | 78 | 1627 | 2,329 |
| 7 | 80 | 1733 | 2,494 |
| 8 | 82 | 1844 | 2,975 |
| 9 | 84 | 1962 | 3,790 |
| 10 | 86 | 2086 | 4,689 |
| 11 | 88 | 2217 | 5,338 |
| 12 | 90 | 2355 | 5,675 |
| 13 | 92 | 2501 | 6,806 |
| 14 | 94 | 2654 | 8,373 |
| 15 | 96 | 2816 | 9,013 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
The fourth skill of Frost Guard Force is called Might Guard. It protects one's body completely from any harmful attacks by exercising the blocking technique inside and outside of body simultaneously.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_CH_COLD_GANGGI_D is the game’s own.
