Skip to content
Wiki

Skills

Every skill a character can learn, laid out the way the game's own window lays them out: a race, a tab, a mastery, and the lines of skills within it.

Recovery, which the client keeps as a mastery of its own rather than a group inside Force. Heals for yourself, for a target and for the party, cures, resurrection one at a time or several at once, party buffs, a passive that raises maximum MP, and the Vital Spot lines, which are where the debuffs live: they cut an enemy's attack, defence, accuracy and evasion, and one of them stuns.

Not something a strength character carries at all these days. Recovery goes with Force on the full intelligence nuker, which is the other way to build a Chinese character: it casts out of one mastery and heals, cures and debuffs out of the other.

Water Mastery

12 lines · 58 skills
Self Heal SeriesSelf Breathe Heal9Self Force Heal9Self Wounds Heal9Self Vital Heal15Self Breathing Heal9God Heal11
Force Cure SeriesForce Cure - Poison6Force Cure - Body6Force Cure - Condiion6Force Cure - Vital6Force Cure - Meditation6Force Cure - overall6Force Cure - Whole5
Cure Therapy SeriesCure Therapy - Pure3Cure Therapy - Protection3Cure Therapy - Clarity4Cure Therapy - Heaven5Cure Therapy - Clear2Cure Therapy - Divine2
Heal SeriesHeal - Medical Hand9Heal - Ghost Hand9Heal - Taoist Hand9Heal - Mysterious Hand9Heal - Full Hand9Heal - overall3Heal - True Hand7Heal - Calm Hand6
Rebirth Art SeriesSoul Rebirth Art6Ghost Rebirth Art6Spirit Rebirth Art6Return Rebirth Art6Godly Rebirth Art4Origin Rebirth Art5
Natural Therapy SeriesHarmony Therapy6Adaptation Therapy6Whole Therapy6Source Therapy6Main Therapy9
Vital Spot Attack SeriesVital Spot - Muscle12Vital Spot - Spirit10Vital Spot - Body7Vital Spot - Mind6Vital Spot - Zero5Vital Spot - Brain4Vital Spot - Faint4
Force Increasing Series(Passive)Force Increasing14
Resurrection SeriesResurrection - Spirit Binding5Resurrection - Spirit Calling4
Heavenly Vigor SeriesHeavenly Vigor - Pure Spirit8Heavenly Vigor - Heaven and Earth6Heavenly Vigor - Universe3
Vital Flow SeriesVital Flow - Move8Vital Flow - Strength7Vital Flow - Intellect8Vital Flow - Circulate6
Vital Spot SeriesVital Spot - Blind2Vital Spot - Vulnerable2Vital Sport - Weaken2

Each row is a line of skills and the icons along it are its successive versions, which is how the game's own window draws them: the number on an icon is the skill's highest level, and pointing at one shows it at that level. The grid, the rows and their names are the client's own, and every number on it, mana, attack power, skill points, cast, cooldown and range, is read out of the game's files and fitted against its own tooltip. What a mastery is for, above, is the one thing here that is not: that is what the community says these trees are for, checked against the build guides rather than written from memory.