Rising Impact
To execute this skill, the warrior jumps into the air, swinging the two-handed sword upwards in a powerful diagonal strike. This strike has a chance of knocking down enemies.
- Learn this first
- Turn Rising 28
- Used weapon
- Two-hand sword
- Cast time
- 1.6s
- Cooldown
- 4s
Every level of it
| Level | Mastery | MP | SP | Attack power |
|---|---|---|---|---|
| 1 | 122 | 1171 | 29,882 | 2390~2921 (208%) |
| 2 | 126 | 1304 | 35,544 | 2668~3260 (208%) |
| 3 | 130 | 1450 | 41,207 | 2974~3635 (208%) |
| 4 | 134 | 1612 | 53,870 | 3313~4050 (208%) |
| 5 | 138 | 1790 | 92,783 | 3688~4508 (208%) |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
To execute this skill, the warrior jumps into the air, swinging the two-handed sword upwards in a powerful diagonal strike. This strike has a chance of knocking down enemies.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_WARRIOR_TWOHANDA_RISING_B is the game’s own.
