Dual Counter
It deals a huge blow to the enemy by rapidly flourishing the dual axe several times. The strongly flourished dual axe damages enemies on the front line, too. Deals greater damage to enemies when they are under bind, sleep, stun, or dull status.
- Used weapon
- Dual axe
- Cast time
- 0.4s
- Cooldown
- 4s
Every level of it
| Level | Mastery | MP | SP | Attack power |
|---|---|---|---|---|
| 1 | 20 | 67 | 53 | 66~81 (42%) |
| 2 | 24 | 80 | 89 | 82~101 (42%) |
| 3 | 28 | 95 | 126 | 101~123 (42%) |
| 4 | 32 | 111 | 172 | 122~149 (42%) |
| 5 | 36 | 130 | 226 | 145~177 (42%) |
| 6 | 40 | 151 | 280 | 172~210 (42%) |
| 7 | 44 | 174 | 355 | 202~246 (42%) |
| 8 | 48 | 201 | 431 | 235~288 (42%) |
| 9 | 52 | 230 | 520 | 273~334 (42%) |
| 10 | 56 | 263 | 623 | 316~386 (42%) |
| 11 | 60 | 300 | 726 | 364~445 (42%) |
| 12 | 64 | 342 | 1,079 | 417~510 (42%) |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
It deals a huge blow to the enemy by rapidly flourishing the dual axe several times. The strongly flourished dual axe damages enemies on the front line, too. Deals greater damage to enemies when they are under bind, sleep, stun, or dull status.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_WARRIOR_DUALA_COUNTER_A is the game’s own.
