Dark Breath
Karanlığın nefesini hedefe üfleryerek sabit bir süre ona acı verir. Karanlığın enerjisine karşı koyamayanlar enerji kaybederek donuklaşır.
- Used weapon
- Dark staff
- Cast time
- 1.2s
- Cooldown
- 10s
- Lasts
- 12s
- Range
- 150
Every level of it
| Level | Mastery | MP | SP | Attack power |
|---|---|---|---|---|
| 1 | 80 | 2408 | 2,494 | 1054~1289 (44%) |
| 2 | 84 | 2732 | 3,790 | 1195~1461 (44%) |
| 3 | 88 | 3090 | 5,338 | 1352~1652 (44%) |
| 4 | 92 | 3490 | 6,806 | 1526~1865 (44%) |
| 5 | 96 | 3936 | 9,013 | 1720~2102 (44%) |
| 6 | 100 | 4432 | 13,174 | 1935~2365 (44%) |
| 7 | 104 | 4982 | 15,337 | 2175~2658 (44%) |
| 8 | 108 | 5592 | 17,500 | 2440~2983 (44%) |
| 9 | 112 | 6268 | 20,012 | 2735~3343 (44%) |
| 10 | 116 | 7020 | 23,138 | 3062~3742 (44%) |
| 11 | 120 | 7852 | 27,050 | 3424~4185 (44%) |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
Breathes the breath of dark into the target, causing pain to the target for a fixed time. Those who cannot tolerate the energy of the dark will lose their energy and fall into dull state.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_WARLOCK_DOTA_DISEASE_B is the game’s own.
