Vital Point Crash
It is a skill to provide continuous attack with a dagger instilled with the murderous intent to send the enemy to death. It can attack a lying enemy, and an enemy hit by this skill has a bleeding to a certain rate.
- Learn this first
- Mortal Wounds 16
- Used weapon
- Dagger
- Cast time
- 0.4s
- Cooldown
- 6s
Every level of it
| Level | Mastery | SP | Attack power |
|---|---|---|---|
| 1 | 124 | 32,713 | 2525~3087 (155%) |
| 2 | 128 | 38,376 | 2817~3443 (155%) |
| 3 | 132 | 47,539 | 3140~3837 (155%) |
| 4 | 136 | 68,951 | 3496~4273 (155%) |
| 5 | 140 | 116,614 | 3890~4755 (155%) |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
It is a skill to provide the continuous attack the enemy to death with a dagger. It can attack the lying enemy, and the enemy hit by this skill becomes a bleeding state.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_ROG_DAGGERA_WOUND_C is the game’s own.
