Wounds
This is about approaching an enemy and fiercely scratching him with a dagger using turning force. Those failing to endure the impact bleed. You can also use the skill on a subject who is lying or has fallen down on the ground.
- Used weapon
- Dagger
- Cast time
- 1.3s
- Cooldown
- 6s
Every level of it
| Level | Mastery | MP | SP | Attack power |
|---|---|---|---|---|
| 1 | 10 | 27 | 9 | 34~42 (87%) |
| 2 | 14 | 33 | 21 | 46~56 (87%) |
| 3 | 18 | 41 | 41 | 59~72 (87%) |
| 4 | 22 | 48 | 71 | 74~91 (87%) |
| 5 | 26 | 57 | 108 | 91~112 (87%) |
| 6 | 30 | 68 | 144 | 111~136 (87%) |
| 7 | 34 | 80 | 199 | 133~163 (87%) |
| 8 | 38 | 93 | 253 | 158~193 (87%) |
| 9 | 42 | 108 | 318 | 186~228 (87%) |
| 10 | 46 | 125 | 393 | 218~266 (87%) |
| 11 | 50 | 143 | 468 | 254~310 (87%) |
| 12 | 54 | 164 | 571 | 294~359 (87%) |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
This is about approaching an enemy and fiercely scratching him with a dagger using turning force. Those failing to endure the impact bleed. You can also use the skill on a subject who is lying or has fallen down on the ground.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_ROG_DAGGERA_WOUND_A is the game’s own.
