Healing Favor
Kurtarmak isteğiyle yaratılan güclü enerjiyle otomatik olarak düşük HP'li bir parti üyesi bulur ve tedavi eder. Tedavi enerjisi yakın çevredeki parti üyelerine aktarılır ve hepsinin HP'lerini tedavi eder.
- Learn these first
- Faith 11Healing Division 8
- Used weapon
- Light staff
- Cast time
- 1.2s
- Cooldown
- 3s
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 70 | 1078 | 1,670 |
| 2 | 76 | 1309 | 2,164 |
| 3 | 82 | 1581 | 2,975 |
| 4 | 88 | 1900 | 5,338 |
| 5 | 94 | 2275 | 8,373 |
| 6 | 100 | 2714 | 13,174 |
| 7 | 106 | 3228 | 16,418 |
| 8 | 112 | 3828 | 20,012 |
| 9 | 118 | 4529 | 25,094 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
Distributes the powerful energy of cures by automatically finding a party member with low HP. The energy of cure is transferred to other nearby party members, healing their HP as well.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_CLERIC_HEALA_DIVIDE_B is the game’s own.
