Healing Division
Şifa gücünü geniş çaplı yayar, böylece düşük HP'li parti üyeleri otomatik olarak iyileşir. Şifa gücü yakın çevredeki parti üyelerine aktarılarak, hepsinin HP'sini artar.
- Learn this first
- Faith 2
- Used weapon
- Light staff
- Cast time
- 1.2s
- Cooldown
- 3s
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 20 | 140 | 53 |
| 2 | 26 | 193 | 108 |
| 3 | 32 | 257 | 172 |
| 4 | 38 | 334 | 253 |
| 5 | 44 | 427 | 355 |
| 6 | 50 | 537 | 468 |
| 7 | 56 | 669 | 623 |
| 8 | 62 | 825 | 813 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
Spreads the healing power widely so that party members with low HP can automatically recover. The healing power is transferred to party members nearby, increasing their HP all together.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_CLERIC_HEALA_DIVIDE_A is the game’s own.
