Ice River Force
Makes the enemy get frozen or frostbitten by infusing the force of Ice into the weapon.
- Cooldown
- 6s
- Lasts
- 6s
Every level of it
| Level | Mastery | MP | SP | Attack power |
|---|---|---|---|---|
| 1 | 5 | 52 | 2 | 14~21 (100%) |
| 2 | 7 | 63 | 5 | 17~25 (100%) |
| 3 | 9 | 75 | 7 | 20~30 (100%) |
| 4 | 11 | 88 | 12 | 24~35 (100%) |
| 5 | 13 | 101 | 18 | 27~41 (100%) |
| 6 | 15 | 116 | 24 | 31~47 (100%) |
| 7 | 17 | 132 | 35 | 36~53 (100%) |
| 8 | 19 | 149 | 47 | 40~60 (100%) |
| 9 | 21 | 166 | 62 | 45~67 (100%) |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
The first skill of Cold Force Series is named Ice River Force because it looks like a river of ice. The basic martial art of the Hanbing sect, it involves naturally infusing the force of ice into one's weapon.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_CH_COLD_GIGONGTA_A is the game’s own.
