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Guide
Items and gear

Plus levels and Advanced Elixirs

Normal elixirs gamble. Advanced Elixirs do not; they add a guaranteed +1 or +2, and you make them by destroying gear you already own.

The number in brackets after an item name is its plus level, and it is the single biggest multiplier on a piece of gear. Normal elixirs raise it with a chance of failure. Advanced Elixirs do not have one.

What an Advanced Elixir does

Class A
A guaranteed +1, permanently. A +6 item becomes +7, with no roll and no chance of loss.
Class B
A guaranteed +2. A +6 item becomes +8.

How to get one

You do not find them; you make them, by destroying gear you already own. Take an item into the alchemy window with a Destroyer Rondo and break it down. What comes out depends on what went in: weapon, shield, protector or accessory, so an elixir is tied to the kind of item that produced it.

DestroyingRequirementWhat improves the odds
Unsealed gearPlus level +5 or higherNothing beyond meeting the threshold
Sealed gear: Star, Moon or SunSealed statusA higher plus level, and more magic options printed on it