Recovery Bind
Meşum hayaletlerle düşmanın korku içinde titremesini sağlar, iyileşme arzularını ellerinden alır ve onları tedavi erdemlerini zayıflatan panik haline sokar. Panik durumdayken HP ilaç tüketiminde 4 saniyelik gecikme olur.
- Learn this first
- Blood Aim 21
- Used weapon
- Dark staff
- Cast time
- 1.2s
- Cooldown
- 10s
- Range
- 150
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 84 | 1655 | 3,790 |
| 2 | 94 | 2247 | 8,373 |
| 3 | 104 | 3019 | 15,337 |
| 4 | 114 | 4021 | 21,444 |
| 5 | — | — | 32,713 |
| 6 | 134 | 6988 | 53,870 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
Makes the enemies tremble in fear with ominous phantoms, removing their will for cure, and puts them into panic state that weakens their grace of recovery. Under panic state, there will be a 4 second delay when consuming HP and MP potions.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_WARLOCK_CONFUSIONA_HEAL_B is the game’s own.
