Mirage
Saldırdıkları zaman canavarlara karanlığın dehşetinden yaratılan bir serabı gösterir. Seraba yakalanan canavarların saldırganlıkları azalır.
- Learn this first
- Blood Aim 10
- Cast time
- 1.2s
- Cooldown
- 10s
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 40 | 346 | 280 |
| 2 | 46 | 443 | 393 |
| 3 | 52 | 559 | 520 |
| 4 | 58 | 697 | 675 |
| 5 | 64 | 860 | 1,079 |
| 6 | 70 | 1055 | 1,670 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
Shows a mirage created from the horror of darkness to Monsters when they attack. Monsters stuck in the mirage reduce their hostility.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_WARLOCK_CONFUSIONA_AGGROLOW_A is the game’s own.
