Sable Duplicate
A dark shadow is summoned from the pitch-black darkness to transform the appearance of the caster into that of a certain target. The caster may not be duplicated into a monster. Using a skill, entering a loading zone or dying, while in the transformed state, returns the caster into the original form.
- Used weapon
- Dagger, Crossbow
- Cast time
- 0.5s
- Cooldown
- 20s
- Lasts
- 900s
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 100 | 768 | 13,174 |
| 2 | — | — | 27,050 |
| 3 | 140 | 2267 | 116,614 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
Darkness shadow, called from total darkness is used to transform yourself into a selected target. You cannot be transformed into a monster. When a skill is used, or when you enter a loading area, or die, you will return to your own shape.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_ROG_TRANSFORMA_DUPLE_B is the game’s own.
