Mental Deity
Greatly increases the target's intelligence for a fixed time by infusing holy mind of the heaven. You cannot use the skill on yourself.
- Learn these first
- Charity 11Mental Blessing 8
- Used weapon
- Light staff
- Cast time
- 0.5s
- Cooldown
- 0.5s
- Lasts
- 1800s
- Range
- 150
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 70 | 703 | 1,670 |
| 2 | 76 | 856 | 2,164 |
| 3 | 82 | 1036 | 2,975 |
| 4 | 88 | 1249 | 5,338 |
| 5 | 94 | 1498 | 8,373 |
| 6 | 100 | 1790 | 13,174 |
| 7 | 106 | 2132 | 16,418 |
| 8 | 112 | 2533 | 20,012 |
| 9 | 118 | 3000 | 25,094 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
Greatly increases the target's intelligence for a fixed time by infusing holy mind of the heaven. You cannot use the skill on yourself.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_CLERIC_BLESSA_INT_B is the game’s own.
