Dancing of Fight
Savaşçı ruhla dans edilmesiyle çevredeki parti üyelerinin moralini ve kısa menzilli fiziksel hasar gücünü yükseltir. Diğer yeteneklerle aynı anda kullanılamaz ve saldırıya uğranıldığında etki yok olur. Bu yetenek yalnızca başka bir oyuncunun çaldığı müziğin etkisine belli bir mesafedeyseniz işe yarar.
- Learn this first
- Dancing of Valor 5
- Used weapon
- Harp
- Cast time
- 1.5s
- Cooldown
- 10s
- Lasts
- 3600s
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 70 | 527 | 1,670 |
| 2 | 80 | 730 | 2,494 |
| 3 | 90 | 995 | 5,675 |
| 4 | 100 | 1343 | 13,174 |
| 5 | 110 | 1794 | 18,581 |
| 6 | 120 | 2379 | 27,050 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
Increases the morale of party members around by dancing with combative spirit, increasing the physical damage of short distance attacks. Cannot be used simultaneously with other skills, and the effect will disappear when attacked. This skill will only work when you are within the distance of the music play effect of another player's music play.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_BARD_DANCEA_WARRIOR_B is the game’s own.
