Force Mastery
Grass Walk - Flow
ForceForce12 levels
Increases the character's agility a little for a certain amount of time.
- Cooldown
- 2s
- Lasts
- 511.8s
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 12 | 98 | 15 |
| 2 | — | — | 24 |
| 3 | 18 | 146 | 41 |
| 4 | 21 | 173 | 62 |
| 5 | 24 | 204 | 89 |
| 6 | 27 | 237 | 117 |
| 7 | 30 | 274 | 144 |
| 8 | 33 | 314 | 185 |
| 9 | 36 | 358 | 226 |
| 10 | 39 | 407 | 266 |
| 11 | 42 | 460 | 318 |
| 12 | 45 | 518 | 374 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
As the first stage of Flying Over the Grass Walk the skill is smooth and fast like flowing water.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_CH_LIGHTNING_GYEONGGONG_A is the game’s own.
