Snow Shield - Death
Portions of damage received will be reduced from MP, and more MP than received damage will be reduced.
- Learn this first
- Snow Shield - Swift 6
- Cast time
- 1s
- Cooldown
- 180s
- Lasts
- 120s
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 120 | 3351 | 27,050 |
| 2 | 124 | 3741 | 32,713 |
| 3 | 128 | 4173 | 38,376 |
| 4 | 132 | 4651 | 47,539 |
| 5 | 136 | 5180 | 68,951 |
The rest of the line
The game lays a family of skills out as one row and its successive versions along it. This is that row.
What the game says when you learn it
In the sixth discipline of the Snow Shield series, the caster learns to transcend the limits of the cold energy by gathering the crystals of pure energy that was scattered throughout the body.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_CH_COLD_SHIELD_F is the game’s own.
