Magical Fence
Creates for only one member a protecting layer consisting of warriors' guarding conviction. By using the skill, you divert part of magical damage from one member to yourself for a certain period of time. You cannot use the skill for yourself and the protecting layer disappears when you go beyond a certain range.
- Cast time
- 1.2s
- Cooldown
- 2s
- Lasts
- 1800s
- Range
- 150
Every level of it
| Level | Mastery | MP | SP |
|---|---|---|---|
| 1 | 40 | 39 | 280 |
| 2 | 46 | 48 | 393 |
| 3 | 52 | 59 | 520 |
| 4 | 58 | 72 | 675 |
| 5 | 64 | 88 | 1,079 |
| 6 | 70 | 106 | 1,670 |
| 7 | 76 | 127 | 2,164 |
| 8 | 82 | 152 | 2,975 |
| 9 | 88 | 182 | 5,338 |
| 10 | 94 | 216 | 8,373 |
| 11 | 100 | 256 | 13,174 |
| 12 | 106 | 303 | 16,418 |
| 13 | 112 | 358 | 20,012 |
| 14 | 118 | 421 | 25,094 |
What the game says when you learn it
Creates for only one member a protecting layer consisting of warriors' guarding conviction. By using the skill, you divert part of magical damage from one member to yourself for a certain period of time. You cannot use the skill for yourself and the protecting layer disappears when you go beyond a certain range.
Read from the game client’s own data files, in the English our translation puts there. The mana and the attack power are fitted against the game’s own tooltip and land on it exactly. The skill points, the timings, the range and the weapon come from phBot’s own reading of the game, which agrees with that fitting on every value the two share. The code name SKILL_EU_WARRIOR_GUARDA_MAGIC_A is the game’s own.
