Dragon Tear
- Required level
- 101
- Degree
- 17
- Buy price
- 23,084,000
- Sell price
- 0
- Tradable
- Yes
- Sellable
- Yes
- Droppable
- Yes
- Grade
- Rare
- Tier
- Not tiered
- Item id
- 37221
The other copies of this piece
The directory lists these as one entry, because they share a name, a slot and a tier. They are separate items with their own numbers.
Compare
at the best roll, without bluesDragon Tear Rare · Lv 101 is ahead
3 ahead · 1 level · 0 behind| Stat | +0 | +0 | Difference |
|---|---|---|---|
| Physical attack | 12969 ~ 15851 | 11409 ~ 13944 | +1907 |
| Physical reinforcement | 1174.9% ~ 1436.0% | 1064.2% ~ 1300.7% | +135.3% |
| Attack rate | 339 | 332 | +7 |
| Critical | 25 | 25 | 0 |
Checked against real gear up to +12, which is as high as the pieces it was fitted against went. Above that the same per-point increase keeps being applied, which is what the client’s columns describe, but nothing here has confirmed it. Durability is not here: its maximum does move with enhancement and nothing in the client says how, so it is left out rather than guessed. Neither are blues or a seal, which sit on top of these and differ from copy to copy. An item reading “Attack rate 321” on the directory is a base of 199.8 wearing a 60% blue.
What it carries
This piece has a skill on it that nobody learns and the game's own skill window never shows. Which one depends on how far it is enchanted, and every item in the same line, here Degree 17, carries the same ladder.
| Plus | Skill |
|---|---|
| +0 | Mirror Reflect, level 6 |
| +1 | Mirror Reflect, level 6 |
| +2 | Mirror Reflect, level 6 |
| +3 | Mirror Reflect, level 6 |
| +4 | Mirror Reflect, level 6 |
| +5 | Mirror Reflect, level 6 |
| +6 | Mirror Reflect, level 6 |
| +7 | Mirror Reflect, level 6 |
| +8 | Mirror Reflect, level 6 |
| +9 | Mirror Reflect, level 6 |
| +10 | Mirror Reflect, level 6 |
| +11 | Mirror Reflect, level 6 |
| +12 | Mirror Reflect, level 6 |
| +13 | Mirror Reflect, level 6 · Transcendental Ignore Monster's Defense |
| +14 | Mirror Reflect, level 6 · Transcendental Damage Absorb |
| +15 | Mirror Reflect, level 6 · Transcendental Damage Absorb |
The skills are read out of the client. Which item grants which is not in the client at all and comes from phBot; the Gear tab on the skills page sets out what checks it.
Every copy of this piece
The game ships one piece of gear many times over, and the letter on the end of the code name means two different things depending on where it sits.
On an ordinary piece it is the tier: three of them at every degree, at rising levels and under different names. On a sealed piece it is the grade, and the level stays put while the price climbs. What the grades are called depends on the degree: up to 10 they are Seal of Star, Moon and Sun; degree 11 is Seal of Nova whatever the letter says; from 12 they are Magic, Rare and Legend. On a set piece the letter is neither, and says only which piece of the set you are looking at.
| Tier | Name | Level | Grade | Price |
|---|---|---|---|---|
| - | Dragon Tear | 101 | Magic | 22,417,000 |
| - | Dragon Tear | 101 | Rare | 23,084,000 |
| - | Dragon Tear | 101 | Legend | 23,618,000 |
Read from the game client’s own data files, in the English our translation puts there. The code name ITEM_EU_DAGGER_17_B_RARE is the game’s own identifier, which is what lets a character’s equipment link to the item it is wearing.
