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Item database

Sagittarius Dirk

WeaponEuropeanDegree 1
Required level
1
Degree
1
Buy price
990
Sell price
475
Tradable
Yes
Sellable
Yes
Droppable
Yes
Grade
None
Tier
A
Item id
10739

Compare

at the best roll, without blues
Sagittarius DirkA
+
Canes DirkB
+

Canes Dirk B is ahead

0 ahead · 1 level · 3 behind
Stat+0+0Difference
Physical attack26 ~ 3133 ~ 40-9
Physical reinforcement44.8% ~ 54.7%46.6% ~ 56.9%-2.2%
Attack rate3034-4
Critical25250

Checked against real gear up to +12, which is as high as the pieces it was fitted against went. Above that the same per-point increase keeps being applied, which is what the client’s columns describe, but nothing here has confirmed it. Durability is not here: its maximum does move with enhancement and nothing in the client says how, so it is left out rather than guessed. Neither are blues or a seal, which sit on top of these and differ from copy to copy. An item reading “Attack rate 321” on the directory is a base of 199.8 wearing a 60% blue.

Every copy of this piece

The game ships one piece of gear many times over, and the letter on the end of the code name means two different things depending on where it sits.

On an ordinary piece it is the tier: three of them at every degree, at rising levels and under different names. On a sealed piece it is the grade, and the level stays put while the price climbs. What the grades are called depends on the degree: up to 10 they are Seal of Star, Moon and Sun; degree 11 is Seal of Nova whatever the letter says; from 12 they are Magic, Rare and Legend. On a set piece the letter is neither, and says only which piece of the set you are looking at.

TierNameLevelGradePrice
ASagittarius Dirk1None990
BCanes Dirk3None1,750
CSagitta Dirk5None2,750
-Dirk1Seal of Star3,000
-Dirk1Seal of Moon5,250
-Dirk1Seal of Sun17,000

Where to buy it

The shopkeepers who stock it, and the place each stands in.

Read from the game client’s own data files, in the English our translation puts there. The code name ITEM_EU_DAGGER_01_A is the game’s own identifier, which is what lets a character’s equipment link to the item it is wearing.