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Item database

Andromeda War Crossbow

WeaponEuropeanDegree 3
Required level
18
Degree
3
Buy price
25,500
Sell price
8,925
Tradable
Yes
Sellable
Yes
Droppable
Yes
Grade
None
Tier
B
Item id
10890

Compare

at the best roll, without blues
Andromeda War CrossbowB
+
Gemini War CrossbowA
+

Andromeda War Crossbow B is ahead

3 ahead · 1 level · 0 behind
Stat+0+0Difference
Physical attack103 ~ 12692 ~ 112+14
Physical reinforcement62.7% ~ 76.6%60.3% ~ 73.6%+3.0%
Attack rate6763+4
Critical20200

Checked against real gear up to +12, which is as high as the pieces it was fitted against went. Above that the same per-point increase keeps being applied, which is what the client’s columns describe, but nothing here has confirmed it. Durability is not here: its maximum does move with enhancement and nothing in the client says how, so it is left out rather than guessed. Neither are blues or a seal, which sit on top of these and differ from copy to copy. An item reading “Attack rate 321” on the directory is a base of 199.8 wearing a 60% blue.

Every copy of this piece

The game ships one piece of gear many times over, and the letter on the end of the code name means two different things depending on where it sits.

On an ordinary piece it is the tier: three of them at every degree, at rising levels and under different names. On a sealed piece it is the grade, and the level stays put while the price climbs. What the grades are called depends on the degree: up to 10 they are Seal of Star, Moon and Sun; degree 11 is Seal of Nova whatever the letter says; from 12 they are Magic, Rare and Legend. On a set piece the letter is neither, and says only which piece of the set you are looking at.

TierNameLevelGradePrice
AGemini War Crossbow16None17,000
BAndromeda War Crossbow18None25,500
CAquila War Crossbow21None43,000
-War Crossbow16Seal of Star43,000
-War Crossbow16Seal of Moon88,500
-War Crossbow16Seal of Sun150,000

Read from the game client’s own data files, in the English our translation puts there. The code name ITEM_EU_CROSSBOW_03_B is the game’s own identifier, which is what lets a character’s equipment link to the item it is wearing.