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Item database

Burning Blood

WeaponEuropeanDegree 14Rare
Required level
101
Degree
14
Buy price
19,081,000
Sell price
0
Tradable
Yes
Sellable
Yes
Droppable
Yes
Grade
Rare
Tier
Not tiered
Item id
37275

The other copies of this piece

The directory lists these as one entry, because they share a name, a slot and a tier. They are separate items with their own numbers.

Compare

at the best roll, without blues
Burning BloodRare · Lv 101
+
Burning BloodMagic · Lv 101
+

Burning Blood Rare · Lv 101 is ahead

3 ahead · 1 level · 0 behind
Stat+0+0Difference
Physical attack5925 ~ 72425180 ~ 6332+910
Physical reinforcement648.7% ~ 792.8%587.5% ~ 718.1%+74.7%
Attack rate296289+7
Critical15150

Checked against real gear up to +12, which is as high as the pieces it was fitted against went. Above that the same per-point increase keeps being applied, which is what the client’s columns describe, but nothing here has confirmed it. Durability is not here: its maximum does move with enhancement and nothing in the client says how, so it is left out rather than guessed. Neither are blues or a seal, which sit on top of these and differ from copy to copy. An item reading “Attack rate 321” on the directory is a base of 199.8 wearing a 60% blue.

What it carries

This piece has a skill on it that nobody learns and the game's own skill window never shows. Which one depends on how far it is enchanted, and every item in the same line, here Degree 14, carries the same ladder.

PlusSkill
+0Mirror Reflect, level 5
+1Mirror Reflect, level 5
+2Mirror Reflect, level 5
+3Mirror Reflect, level 5
+4Mirror Reflect, level 5
+5Mirror Reflect, level 6
+6Mirror Reflect, level 6
+7Mirror Reflect, level 6
+8Mirror Reflect, level 6
+9Mirror Reflect, level 6
+10Mirror Reflect, level 6
+11Mirror Reflect, level 6
+12Mirror Reflect, level 6
+13Mirror Reflect, level 6 · Transcendental Ignore Monster's Defense
+14Mirror Reflect, level 6 · Transcendental Damage Absorb
+15Mirror Reflect, level 6 · Transcendental Damage Absorb

The skills are read out of the client. Which item grants which is not in the client at all and comes from phBot; the Gear tab on the skills page sets out what checks it.

Every copy of this piece

The game ships one piece of gear many times over, and the letter on the end of the code name means two different things depending on where it sits.

On an ordinary piece it is the tier: three of them at every degree, at rising levels and under different names. On a sealed piece it is the grade, and the level stays put while the price climbs. What the grades are called depends on the degree: up to 10 they are Seal of Star, Moon and Sun; degree 11 is Seal of Nova whatever the letter says; from 12 they are Magic, Rare and Legend. On a set piece the letter is neither, and says only which piece of the set you are looking at.

TierNameLevelGradePrice
-Burning Blood101Magic18,414,000
-Burning Blood101Rare19,081,000
-Burning Blood101Legend19,615,000

Read from the game client’s own data files, in the English our translation puts there. The code name ITEM_EU_AXE_14_B_RARE is the game’s own identifier, which is what lets a character’s equipment link to the item it is wearing.