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Item database

Long Halbert

WeaponChineseDegree 5
Required level
32
Degree
5
Buy price
167,000
Sell price
58,450
Tradable
Yes
Sellable
Yes
Droppable
Yes
Grade
None
Tier
A
Item id
155

Compare

at the best roll, without blues
Long HalbertA
+
Double HalbertB
+

Double Halbert B is ahead

0 ahead · 1 level · 5 behind
Stat+0+0Difference
Physical attack158 ~ 190180 ~ 217-27
Magical attack304 ~ 376348 ~ 430-54
Physical reinforcement62.4% ~ 75.1%66.2% ~ 79.7%-4.6%
Magical reinforcement107.4% ~ 132.8%114.0% ~ 140.9%-8.1%
Attack rate98105-7
Critical16160

Checked against real gear up to +12, which is as high as the pieces it was fitted against went. Above that the same per-point increase keeps being applied, which is what the client’s columns describe, but nothing here has confirmed it. Durability is not here: its maximum does move with enhancement and nothing in the client says how, so it is left out rather than guessed. Neither are blues or a seal, which sit on top of these and differ from copy to copy. An item reading “Attack rate 321” on the directory is a base of 199.8 wearing a 60% blue.

Every copy of this piece

The game ships one piece of gear many times over, and the letter on the end of the code name means two different things depending on where it sits.

On an ordinary piece it is the tier: three of them at every degree, at rising levels and under different names. On a sealed piece it is the grade, and the level stays put while the price climbs. What the grades are called depends on the degree: up to 10 they are Seal of Star, Moon and Sun; degree 11 is Seal of Nova whatever the letter says; from 12 they are Magic, Rare and Legend. On a set piece the letter is neither, and says only which piece of the set you are looking at.

TierNameLevelGradePrice
ALong Halbert32None167,000
BDouble Halbert35None222,500
CGreat Halbert38None284,000
-Long Halbert32Seal of Star263,000
-Long Halbert32Seal of Moon389,000
-Long Halbert32Seal of Sun555,000

Where to buy it

The shopkeepers who stock it, and the place each stands in.

Read from the game client’s own data files, in the English our translation puts there. The code name ITEM_CH_SPEAR_05_A is the game’s own identifier, which is what lets a character’s equipment link to the item it is wearing.